The Bachelor of Science in Information Technology program emphasizes the acquisition of concepts and technologies, preparing and enabling the student for the industrial practice of systems integration, systems administration, systems planning, systems implementation, and other activities that maintain the integrity and proper functionality of a system and its components. It is expected that a student graduating under this degree program had undergraduate or industry preparation that would have exposed him/her to programming concepts and skills as well as the operating environment of a network system.
PROGRAM OUTCOMES (from CMO)
The program must enable students to attain, by the time of graduation:
PROGRAM EDUCATIONAL OBJECTIVES (IT)
Graduates of the program, within a few years after graduation, will be expected to
The Bachelor of Science in Computer Science program emphasizes comprehension of the principles and concepts needed for designing and formulating new systems and applications. It encourages the inquisitive pursuit and investigation of new ideas and developments to prepare the student for a subsequent Master’s degree program. It is assured that students entering this degree program have higher level mathematical foundations for abstract algebra, mathematical logic, calculus, discrete mathematics, and statistics.
The program must enable students to attain, by the time of graduation:
A. Apply knowledge of computing fundamentals, knowledge of a computing specialization, and mathematics, science, and domain knowledge appropriate for the computing specialization to the abstraction and conceptualization of computing models from defined problems and requirements.
B. Identify, analyze, formulate, research literature, and solve complex computing problems and requirements reaching substantiated conclusions using fundamental principles of mathematics, computing sciences, and relevant domain disciplines
C. An ability to apply mathematical foundations, algorithmic principles and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices
D. Knowledge and understanding of information security issues in relation to the design, development and use of information systems
E. Design and evaluate solutions for complex computing problems, and design and evaluate systems, components, or processes that meet specified needs with appropriate consideration for public health and safety, cultural, societal, and environmental considerations.
F. Create, select, adapt and apply appropriate techniques, resources and modern computing tools to complex computing activities, with an understanding of the limitations to accomplish a common goal
G. Function effectively as an individual and as a member or leader in diverse teams and in multidisciplinary settings
H. Communicate effectively with the computing community and with society at large about complex computing activities by being able to comprehend and write effective reports, design documentation, make effective presentations, and give and understand clear instructions
I. An ability to recognize the legal, social, ethical and professional issues involved in the utilization of computer technology and be guided by the adoption of appropriate professional, ethical and legal practices
J. Recognize the need and have the ability to engage in independent learning for continual development as a computing professional.
The Bachelor of Science in Information Systems program aims to prepare the student to become an IT professional and to have mastery on the design and implementation of Information Technology and Systems as applied solutions for business processes.
PROGRAM OUTCOMES (from CMO)
The program must enable students to attain, by the time of graduation:
PROGRAM EDUCATIONAL OBJECTIVES (IS)
Graduates of the program, within a few years after graduation, will be expected to:
With specialization in Digital Animation
The Bachelor of Science in Entertainment and Multimedia Computing (BSEMC) program, with specialization in Digital Animation, aims to prepare students to be digital animation professionals, who are equipped with creative and technical knowledge, skills and values in conceptualizing, designing, and producing animation products and solutions, and in managing such projects over different technology platforms.
With specialization in Game Development
The Bachelor of Science in Entertainment and Multimedia Computing (BSEMCG) program, with specialization n Game development professionals, who are equipped with creative and technical knowledge, skills and values in conceptualizing, designing, and producing digital games and tools, and in managing such projects over different technology platforms.
The BSDS program includes the study of data and the methodologies, processes, algorithms, and systems for collecting, refining, storing, and analyzing data to arrive at useful insights and knowledge. Data Science is a discipline in computing that benefits from developments in computer science, mathematics, statistics, business, and other disciplines.
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School FeesCollege of Computer Studies and Systems
Prof. MA. TERESA F. BOREBOR
Dean
Prof. ARNE R. BANA
Associate Dean
Prof. BERNADETTE E. SAN DIEGO
College Secretary
CCSS Office located on the 8th floor, Lualhati Bldg, University of the East, Manila Campus
UE College of Computer Studies and Systems:
✆ Trunk Line :(632) 8735-5471 locals 382 and 383
✆ Direct Line: (632) 8735-6975
✉ General UE College of Computer Studies and Systems Manila email address:
ccss@ue.edu.ph
8:00 am to 12:00 nn and 1:00 pm to 5:00 pm.
For more info, visit UE CCSS:
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